ITS 2015
Lähetetty: Ke 11.03.2015 15:56
Viralliset vastaukset ITS 2015 epäselvyyksiin:
http://infinitytheforums.com/forum/inde ... ntry624566
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2. Beacon Race, p. 20: 1 pt for each seized beacon, up to four for both players. Do only the first 4 beacons seized count (maybe the last 4 instead?)
Only the first four. That means that if one player seizes 3 Beacons and his opponen seizes 1 more, nobody will count any more seized beacons.
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4. Coffin Raiders, p. 30: The 12" mark on the upper right corner of the map appears to be incorrect. The text says that it should be 8" based on the left side's mark.
Yes, it's incorrect. We'll fix it in a new version of the document.
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5. Supremacy, p. 38: "Hack a console (1Objective Point)" is per console, per the additional rules on p. 39.
Yes, it's 1 Objective Point for each Hacked Console.
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6. Supremacy, p. 39: What happens if a console is destroyed (which I assume is possible because they have a profile)? Can OPs still be gained from having hacked it before its destruction?
Yes. The Objective Points are gained immediately after Hacking the Consoles, so the players still keep the points even if that Console is destroyed afterwards.
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7. Classified Objective - Sabotage, p. 46: When must the player choose the target scenery piece?
The player must choose the scenery piece after the Initiative Roll is made, but before any player begins his deployment.
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8. Classified Objective - Test Run, p. 46: Is the exclusion of repairing isolation/disabled/etc. intentional? Assumed yes.
Yes, it is.
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9. Classified Objective - HVT: Designation, p. 46: Can the player satisfy the objective with one FO success and one Spotlight success?
Yes.
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10. Nimbus Zone, pp 41-42: The text describes the consoles as offset from the board edge by 12" while the map appears to offset them by 8". Which is correct (I would go with the map)?
The text is right. We'll fix the map in the next document version.
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11. Classified Objective - Secure HVT, p. 45: What happens if an involuntary explode takes out the HVT? Which player loses?
In that situation, the player who controls the exploding miniature would lose, because he put that miniature next to the HVT knowing it could kill him.
http://infinitytheforums.com/forum/inde ... ntry624566
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2. Beacon Race, p. 20: 1 pt for each seized beacon, up to four for both players. Do only the first 4 beacons seized count (maybe the last 4 instead?)
Only the first four. That means that if one player seizes 3 Beacons and his opponen seizes 1 more, nobody will count any more seized beacons.
Quote
4. Coffin Raiders, p. 30: The 12" mark on the upper right corner of the map appears to be incorrect. The text says that it should be 8" based on the left side's mark.
Yes, it's incorrect. We'll fix it in a new version of the document.
Quote
5. Supremacy, p. 38: "Hack a console (1Objective Point)" is per console, per the additional rules on p. 39.
Yes, it's 1 Objective Point for each Hacked Console.
Quote
6. Supremacy, p. 39: What happens if a console is destroyed (which I assume is possible because they have a profile)? Can OPs still be gained from having hacked it before its destruction?
Yes. The Objective Points are gained immediately after Hacking the Consoles, so the players still keep the points even if that Console is destroyed afterwards.
Quote
7. Classified Objective - Sabotage, p. 46: When must the player choose the target scenery piece?
The player must choose the scenery piece after the Initiative Roll is made, but before any player begins his deployment.
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8. Classified Objective - Test Run, p. 46: Is the exclusion of repairing isolation/disabled/etc. intentional? Assumed yes.
Yes, it is.
Quote
9. Classified Objective - HVT: Designation, p. 46: Can the player satisfy the objective with one FO success and one Spotlight success?
Yes.
Quote
10. Nimbus Zone, pp 41-42: The text describes the consoles as offset from the board edge by 12" while the map appears to offset them by 8". Which is correct (I would go with the map)?
The text is right. We'll fix the map in the next document version.
Quote
11. Classified Objective - Secure HVT, p. 45: What happens if an involuntary explode takes out the HVT? Which player loses?
In that situation, the player who controls the exploding miniature would lose, because he put that miniature next to the HVT knowing it could kill him.